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Project Cars 2 - Info! Parliamone qua...

Discussion in 'Discussioni Generali' started by Andrea Sogni, Jan 30, 2017.

  1. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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    SITO UFFICIALE. SOLO GUARDANDO LE VARIE SEZIONI STENDE...

    http://www.projectcarsgame.com/
    _________________________

    THE RETURN OF THE ULTIMATE DRIVER JOURNEY

    2/8/2017
    [​IMG]

    The most intense and authentic racing experience returns this Autumn when Project CARS 2 is released on PlayStation®4, Xbox One, and PC

    ANYTIME ANYWHERE

    Created by gamers and tested by a team of world-class racing drivers—including two-time Le Mans winner Tommy Milner, Audi factory driver René Rast, stunt driver Ben Collins (Skyfall, Doctor Strange), and Rallycross and sim racing champion Mitchell DeJong—Project CARS 2 is the absolute choice for the world’s leading Esports drivers and teams that delivers the full spectrum of accessible motorsport to all levels of racer.

    Complete freedom to choose what and where to drive means racing thrills as and how you want—anytime, anywhere.
    [​IMG]


    RACE WITHOUT BOUNDARIES

    Following the critical acclaim and success of Project CARS—one of the highest-rated racing games of its generation with over two million copies sold—Project CARS 2 shifts the franchise into overdrive with an overload of new and improved features, enhanced accessibility, and gameplay.
    [​IMG]

    THE PINNACLE OF AUTHENTICITY

    With the largest track roster ever seen on console—over 60 tracks, including a dozen newly scanned—a comprehensive selection of more than 170 licensed cars including iconic models from many of the world’s most prestigious brands, and support for VR and 12K, Project CARS 2 delivers the passion of motorsport.
    [​IMG]

    THE HEAT OF COMPETITION

    With a brand-new, fan-requested Online Championships game mode that allows racers to make and join ongoing racing leagues, Esports functionality built-in from day one (including Competitive Racing License accreditation), Director/Broadcaster integration and streaming, and with a collection of new motorsport classes including Rallycross and IndyCar joining popular classics such as GT3 and LMP1, Project CARS 2 delivers the authentic racing experience.
    [​IMG]

    THE POWER OF CONDITIONS

    With every surface—tarmac, mud, gravel, dirt, ice, and more—utilizing LiveTrack 3.0 that features dynamic time of day, seasonal changes, altering atmospheric conditions, and the organic evolution over the course of a race weekend, Project CARS 2 delivers the complete thrill of competition.
    [​IMG]

    Fight against Mother Nature with dynamic weather that now includes snow, take on the challenge of ice-based tracks such as the Mercedes Benz Winter Training Track in Sweden, get sideways on dirt tracks with frenzied Rallycross action, or slide behind the wheel of hyper-exclusive hypercars—whatever your rush, Project CARS 2 will take you there with the precision, authenticity, and craftsmanship that can come only from a team that has been defining the racing genre for over a decade.
    [​IMG]

    "We're excited by the significant advances we've made in the physics and mechanical underpinnings of each of our 170-plus cars. That, along with a vastly enriched climate and weather simulation system on all 60-plus tracks, and new simulated surfaces—dirt, ice, snow, and mud—makes Project CARS 2 by far the most authentic and immersive racing sim we've ever created," said Stephen Viljoen, Game Director - Project CARS 2.
    [​IMG]

    With a revamped gamepad system, holistic blend between the elements, the surface, and the cars, new and classic tracks featuring dirt, snow, mud, and ice, industry-leading VR, a host of fan-suggested additions, Esports-focus across the board, and a whole new level of accessibility for racers of all levels, Project CARS 2 is the most advanced racing game on the planet.

    Prepare for the ultimate driver journey when Project CARS 2 is released in the fall of 2017 on PlayStation®4, Xbox One, and PC
    [​IMG]


    The Steam page has launched.

    http://store.steampowered.com/app/378860/

    SYSTEM REQUIREMENTS


    • MINIMUM:
      • OS: Windows 10 (+ specific versions of 7)
      • Processor: 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350
      • Memory: 8 GB RAM
      • Graphics: tbc
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 50 GB available space
      • Sound Card: 'DirectX compatible sound card
      • Additional Notes: At this stage in development, minimum specs are very much subject to change.
    • RECOMMENDED:
      • OS: Windows 10
      • Processor: 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350
      • Memory: 8 GB RAM
      • Graphics: NVIDIA 1080GTX / Radeon 6700k
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 50 GB available space
      • Sound Card: DirectX compatible sound card
      • Additional Notes: At this stage in development, recommended specs are very much subject to change.
    _____________________________________________________________

    hanno nuovi marchi, anche perchè ora che sono famosi possono dettare condizioni sugli accordi commerciali. miglior multiplayer, miglior VR. raffinazione totale per migliorare l'esperienza simulativa.
    simulazione delle stagioni nel corso dell'anno, visibili a schermo e con impatto sulle prestazioni della macchina e sulla gara. la pioggia sarà più progressiva e potrà succedere di averla su mezzo tracciato e sull'altro il sole. ci saranno i riccioli di gomma e la gommatura della pista, tutto simulato in tempo reale, e ben visibile a schermo.
    miglior audio e migliore grafica.


    _______________________________________________________________


    LETTURE INTERESSANTI:

    su gtplanet hanno pulito e riorganizzato tutto il topic del question and answer con Ian Bell. occhio agli spoiler del primo post!!!
    https://www.gtplanet.net/forum/threads/q-a-with-ianbell-read-op-updated-2-15.353715/#post-11711280


    QUESTION AND ANSWER SU GTPLANET TRADOTTO DAL NOSTRO ITALICO FANSITE :
    http://www.projectcars.it/botta-risposta-ian-bell-cosa-aspettarsi-project-cars-2/



    http://www.gamespot.com/articles/project-cars-2-is-striving-to-be-the-racing-simula/1100-6447660/

    http://www.eurogamer.net/articles/2...ficially-breaks-cover-will-support-12k-and-vr

    http://www.tomshardware.com/news/project-cars-2-trailer-release,33608.html

    https://www.redbull.com/sg-en/project-cars-2-interview-red-bull-games
     
    #1
    Last edited: Feb 19, 2017
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  2. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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    TRACCIATI

    THE LARGEST TRACK ROSTER EVER - 60 unique locations and 200+ courses including 'loose surface racing' on dirt, gravel, mud, and snow. All will have dynamic time of day and weather allowing you to play anytime, anywhere

    "Every new track we've added is laser scanned (or our new trick drone scanning method). We're also scanning some of the old tracks that weren't previously scanned. I don't have the list to hand but the Nordschleife is now fully scanned (as is the Nurburgring GP circuit). Yes a drone based 'photo scanning' aerial photogrammetry system."


    grigio= tracciati che sono in pcars1 ma non è stato confermato o capito che ci saranno nel 2
    nero = tracciati presenti in entrambi
    rosso = circuiti nuovi di pacca presenti nel 2
    (L) davanti = laser o drone scanned.
    (F) in front = tracciati di fantasia

    Asia

    • China - Zhuhai International Circuit ==> GP
    • (L) Japan - Fuji Speedway ==> GP (video helmet) (video chase)
    • (F) Japan - Sakitto ==> GP --- Sprint --- National --- International
    • (L) Japan - Sugo ==> (video real life)
    • UAE - Dubai Autodrome ==> GP --- International --- National --- Club --- Kartdrome {incl. karting circuit}

    Australasia

    • Australia - Mount Panorama Circuit ==> Road Course
    • New Zealand - Mike Pero Motorsport Park (Ruapuna) ==> GP --- Club --- Club (no dipper) --- B Track --- A Track

    Europe

    • Belgium - Circuit de Spa-Francorchamps ==> GP (Original grid / F1 Pits)
    • Belgium - Circuit de Spa-Francorchamps (Greenwood) ==> Karting {karting circuit}
    • Belgium - Circuit Zolder ==> GP
    • Czech Republic - Masaryk Circuit (Brno) ==> GP
    • (L) England - Brands Hatch ==> GP --- Indy
    • (L) England - Cadwell Park ==> Full --- Club --- Woodland
    • (F) England - Chesterfield ==> Karting {karting circuit}
    • England - Donington Park ==> GP --- National
    • (F) England - Glencairn ==> Full --- Full Reverse --- East --- East Reverse --- West --- West Reverse {karting circuit}
    • (L) England - Oulton Park ==> International --- Island --- Fosters
    • England - Silverstone Circuit ==> Arena GP --- GP (1975) --- International --- National --- Stowe Long
    • (L) England - Snetterton Circuit ==> 300 --- 200 --- 100
    • France - Circuit de la Sarthe (Le Mans) ==> Circuit des 24 Heures --- Circuit Bugatti
    • (F) France - Côte d'Azur (Azure Coast) ==> Reverse --- Full --- Stage 1 --- Stage 2 --- Stage 3
    • France - Rouen-Les-Essarts ==> GP (1966) --- GP (1972)
    • Germany - Hockenheimring ==> GP (1982) --- GP --- National --- Short Circuit 2
    • (L) Germany - Nürburgring ==> Nordschleife + GP (No Arena) (Mot. Chic.) --- Nordschleife (full + stage 1/2/3) --- GP --- Sprint --- Sprint (No Arena) --- Müllenbachschleife
    • Germany - Oschersleben ==> A Course (automobile) --- B Course --- C Course
    • Italy - Autodromo Int. Enzo e Dino Ferrari (Imola) ==> GP
    • Italy - Autodromo Nazionale Monza ==> Road Course --- Junior (extra chicane)
    • Monaco - Circuit de Monaco (Azure Circuit) ==> GP (worry)
    • (L) Norway - Hell ==> {rallycross circuit} (video real life)
    • (L) Portugal - Autódromo Internacional do Algarve @ Portimão ==> (video real life)
    • (F) Scotland - Bannochbrae ==> Road Circuit
    • Spain - Circuit de Barcelona-Catalunya ==> GP --- National (Nissan Esses) --- Club
    • (L) Sweden - Mercedes-Benz Driving Events @ Sorsele ==> {ice circuit} (video roof) (video dash)


    North America

    • (F) USA - California Highway ==> Full --- Reverse --- Stage 2 --- Stage 1 --- Stage 3
    • (L) USA - Daytona International Speedway ==> (video real life)
    • (L) USA - Indianapolis ==> (video real life)
    • USA - Mazda Raceway Laguna Seca ==> Road Course
    • (F) USA - Mojave Desert ==> Test Track --- Cougar Ridge --- Gila Crest --- Boa Ascent --- Sidewinder --- Coyote Noose
    • USA - Road America ==> Road Course
    • USA - Sonoma Raceway ==> Long --- Indycar Circuit (2005) --- NASCAR Circuit
    • (F) USA - Summerton ==> Full --- National --- Sprint {karting circuit}
    • (L) USA - Texas Motor Speedway ==> (video real life)
    • (L) USA - Toyota Grand Prix of Long Beach ==> (video real life)
    • USA - Watkins Glen International ==> GP --- Short Course
    • USA - Willow Springs Int. Motorsports Park ==> Big Willow --- Horse Thief Mile




    __________________________

    AUTO
    (confermate o viste nei video)

    170 all'uscita + rumor di 50 aggiuntive

    road
    2016 Acura NSX (link)
    2016 Aston Martin Vantage GT12 (link) (link)
    2015 Aston Martin Vantage GT12
    2016 Audi R8 (link)
    2011 BAC Mono
    2015 (2016?) Chevrolet Corvette Z06
    2015 Ford Mustang GT
    2016 Mercedes-AMG C63 S Coupe
    2017 Mercedes-AMG GT R

    track-only
    2015 Aston Martin Vulcan
    2015 McLaren P1 GTR
    2009 Pagani Zonda R

    GT3 / GTD
    2017 Acura NSX GT3
    2015 McLaren 650S GT3
    2015 Mercedes-AMG GT3
    2016 Nissan GT-R Nismo GT3 (link)

    GTE / GTLM
    2012 Aston Martin Vantage GTE (link)
    2014 Chevrolet Corvette C7.R
    2016 Ford GT LM GTE (link)

    P3 / LMP3
    2016 Ginetta G57-P2 (link)

    offroad
    2015 Ford F-150 RTR "Ultimate Funhaver" (link) (link) (link)



    Other info concerning cars in Project CARS 2 :


    * Confirmation by Ian Bell that Lamborghini, Ferrari and Porsche are in: link

    * Ginetta stating that their entire product line will be in: link

    * Ian hinting there will be more studio-created "fantasy" cars in PCARS 2 (think about the SMS & WMD car brands in Project CARS 1 or studio-spec cars like the RUF CTR3 SMS-R): (link)



    da altra fonte:



    * = New
    ** = Assumed from most cars in. Not included in official count.

    Acura (2)*
    2016 Acura NSX
    2017 Acura NSX GT3

    Alpine (0)

    Ariel (0)

    Aston Martin (3)

    2012 Aston Martin V12 Vantage GT3
    2015 Aston Martin Vulcan*
    2015 Aston Martin Vantage GT12

    Audi (0)

    BAC (1)

    2011 BAC Mono

    Bentley (0)

    BMW (0)

    Cadillac (0)


    Caterham (0)

    Chevrolet (2)

    2014 Chevrolet Corvette C7.R GT3
    2014 Chevrolet Corvette C7 Z06

    Dallara (0)

    Ferrari* (2)

    Ferrari LaFerrari
    Ferrari 288 GTO

    Ford (4)

    Ford Sierra RS500 Cosworth Group A
    Ford Focus
    Ford GT*
    2015 Ford F150 RTR Funhaver*

    Ginetta (1)
    2016 Ginetta G57 LMP3*

    Gumpert (0)


    Jaguar* (1)
    Jaguar XJ220

    KTM (1)

    KTM X-Bow R

    Lamborghini* (2)

    Lamborghini Huracan Super Trofeo
    Lamborghini Veneno

    Classic Lotus (1)
    1969 Lotus 49

    Mclaren (3)
    Mclaren P1
    2015 Mclaren P1 GTR*
    2015 Mclaren 650S GT3*

    Mercedes (4)
    Mercedes A Class RallyX*
    Mercedes C63 AMG Coupe*
    2016 Mercedes AMG GT3
    2015 Mercedes AMG GT

    Mini* (1)

    Mini Countryman RallyX

    Mitsubishi (1)
    Mitsubishi Evo IX FQ-360

    Nissan* (2)
    2012 Nissan GT-R GT3
    Nissan Skyline Group 5

    Oreca (0)

    Pagani (2)
    Pagani Huayra BC
    2009 Pagani Zonda R

    Palmer (0)


    Porsche* (3)
    Porsche 918
    Porsche 911 GT3
    Porsche 935 Group 5

    Radical (0)

    Renault (0)


    SMS Originals (1)
    Formula Rookie

    Toyota (0)
     
    #2
    Last edited: Feb 13, 2017
  3. Guglielmo V.
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    #3
  4. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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    Ahahahah, ma no.

    Il grande capo ha dichiarato che spera di uscire per settembre. E date retta a me che sarà per i primi di novembre come tutti i grandi titoli che cavalcano l'onda del Ringraziamento (fine novembre) +Natale.

    Inviato dal mio Nexus 5 utilizzando Tapatalk
     
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  5. Guglielmo V.
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    su IG son sempre ottimisti sulle date e poi ti vendono i buggy :D aspettando le pezze
     
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  6. sospensioni
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    sospensioni Marco
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    Mamma mia sembra qualcosa di magnifico, non vedo l'ora esca :D
     
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  7. sospensioni
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    sospensioni Marco
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    Menomale che c'è @Andrea Sogni che ci traduce e riassume le cose in inglese :p
     
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  8. David Consolaro
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    per fortuna non l ho comprato....già il 2 :eek:
     
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  9. Federico Carradore
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    Federico Carradore carrafede
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    Si perché per come avevano sviluppato non potevano evolversi..
    Per fortuna li ho finanziati da subito e ci ho pure guadagnato! :D
     
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  10. Cristian N
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    Cristian N Pity1972
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    avevo comprato appena i DLC
    ed esce il due peggio di Call of Duty diventa uff
     
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  11. Andrea Sogni
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    oddio cri, è un gioco di maggio 2015 e per il due si parla non prima di settembre 2017. :D tra l'altro iniziato a sviluppare nel 2011.

    come dice fede, è che hanno strutturato il gioco, a livello di programmazione, in maniera così becera che pare che per fare la più semplice modifica o aggiunta dovessero cappottarlo, e alla fine son andati diretti sul due.
     
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  12. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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  13. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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    a me mi han comprato con la nsx. fine, end of game.
     
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  14. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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  15. Federico Carradore
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    bene niente più app esterne
     
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  16. Guglielmo V.
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    Easy button FFB ! la prima cosa che mi salta all'occhioo_O
     
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  17. Andrea Sogni
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  18. Andrea Sogni
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    Andrea Sogni DreamsKnight Raceroom Manager
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    ok ho riordinato (quasi) tutto. ma se non vedo messaggi di giubilio e facce sbavanti smetto...
     
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  19. Guglielmo V.
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    [​IMG]

    quasi !!
     
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  20. Federico Carradore
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    Federico Carradore carrafede
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    io mi sto trattenendo..
     
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